Third Man Runs
The pattern behind every line-breaking goal: pass, set, and the third player runs beyond the ball into the space the first two passes created.
Step 1 of 4·Set back first time — the trigger for the run
Set-up
Half pitch, three attackers working through a move with one passive defender shadowing. The 'beyond' line is the edge of the box — mark it with cones if needed. Spare players rotate in.
By age group
- U13-U14
- Coach holds the offside line — runners learn to time off the set.
- U15-U16
- Full speed with live defending; the third man must beat the line cleanly.
Run it in order
- 1
Player A passes into B's feet, who receives on the half-turn.
- 2
B sets the ball back to A first time — this set is the trigger.
- 3
C, who has been holding, bursts beyond the line the moment B touches it.
- 4
A slips the pass into the third man's run; C finishes the move or delivers.
- 5
Rotate roles every sequence so everyone plays all three jobs.
Coaching points
The run starts on the set, not after — timing is the whole drill.
B opens their body on reception so the return is one touch.
A: slide the pass into the space, not at the runner's feet.
Run beyond with intent — half-speed third-man runs get flagged offside.
Progressions
- Make the defender live from the first pass.
- Add a second defender covering the beyond-zone — the finish now needs a decision.
- Finish every move with a first-time strike or cutback.
Make it easier
- Walk-through pace with no defender until the timing is rhythmic.
More passing
All drills- 20 x 20
Pass & Move Gates
Pairs pass through cone gates scattered across a grid, then move to a new gate — the earliest version of pass-and-move, dressed up as a game.
6+ players 10 minFoundationPassingU7-U8U9-U10 - 10 x 10
4v2 Rondo
The keepers-and-defenders classic: four passers on the edges of a small grid trying to keep the ball off two hunters in the middle — the best passing-under-pressure drill there is.
6+ players 12 minDevelopmentPassingU9-U10U11-U12 - Wall pass lane
Wall Pass Circuit
Give-and-go against a coach acting as the wall: pass in, spin off the cone, receive the return and accelerate — the two-touch combination that unlocks packed defences.
4+ players 12 minDevelopmentPassingU9-U10U11-U12